Welcome Installation Getting Started User Interaction Build a Game #1 Build a Game #2 Build a Game #3 Colours Coordinates API Reference Globals Window Camera Mouse Key Rect Image Text Shape Line Screen Sound Base

Sound

The Sound class is for playing music and sound effects.

__init__(name = PICKUP)

Call the sound initialiser.

  • name: str

    The path to the audio file. Can also be PICKUP or BLIP.

amp: float

Get the current amplitude (volume) of the audio playback.

samples: (float, ...)

Extract the raw PCM data from the audio as a tuple of floats.

playing: bool

True when the audio is playing.

paused: bool

True when the audio has been paused.

Screen Base